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Author Topic: Trackmania  (Read 934 times)

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Offline theJudeAbides

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Trackmania
« on: June 03, 2013, 05:02:45 AM »
OK, I could have sworn I had posted about this somewhere before, but I can't seem to find it, even by searching, so maybe I'm wrong.

So last year, with some extra birthday money, I bought the game "Trackmania: Build to Race" for the Wii.  I played it for a bit, but grew a little frustrated with it so I quit playing (more on why later).  However, I recently picked it up again, and have been enjoying it more and more.  It's actually a solid little racing game, although significantly different from both Excitebots and Mario Kart.

To start with, in single player, you race against "ghost" opponents... you can't crash into them or affect them in any way, nor can they do anything to you.  Instead, it's all about racing fast and setting a fast record.  There are ghosts for Bronze, Silver, and Gold medals, and beating a given ghost gives you that medal (although you really just have to beat their time, so if you're racing the bronze ghost but go faster than the gold ghost's time, you'll get the gold medal).  This brings me to my earlier frustration.  See, when I first started playing the game, I wanted to use the Wii Wheel.  Unfortunately, it's VERY hard to get all that far with it, as it's nowhere near accurate or sensitive enough.  When you're going for those gold medals, you have to just nail the track perfectly (or very close).  Fortunately, there are other control schemes, which I have been using, which make things more bearable.

As for the tracks and courses, there are 6 different "settings", each with their own specific vehicle.  Each vehicle is different (different handling, acceleration, etc...), and thus, each environment plays differently.  This is another thing that put me off initially as well: I wanted to pick my vehicle, but the vehicle is chosen for you.  However, the courses are a lot of fun, and feature a lot of jumps, drop-offs, loop-de-loops, and all sorts of crazy things.  Once you get into it, it's a ton of fun and even when you're gritting you're teeth, agonizing over that gold medal, it's still an enjoyable experience.

Now, the thing that's really been pulling me in is the fact that there's a track editor, which allows you to create your own courses.  Now, it takes a little work before you can unlock some of the cooler stuff, but once you do, the sky's the limit.  I've been fooling around with it a fair bit and I've still only scratched the surface of it.  It's easy to use and place elements and easily allows you to test out parts of the track on the fly (I'm always amazed when, in-editor, it zooms in on where you put the marker and you can just start driving, and then, just as easily, go back to editing again).  It's really slick and is a lot of fun to play around with.

Of course, you're all wondering, what about multiplayer?  Well, it has it online for up to 6 players... if you could actually find a match.  Unfortunately, it's a bit dead, which is why I'm posting here.  I'd like to see if anybody is interested in this and trying it out online.  However, I've checked gameFAQs and there does appear to be a few diehards who still frequent it, so if we could get a few people together, we could probably entice them to come over here.  Another thing, too, about the track creator is that you can share tracks and then race on them together.  Think about how cool it would be to create a track and then race on it with people here.  I think it would be an absolute riot.

I don't know, anybody else have this game?  Anybody interested?
I don't always play videogames, but when I do, I prefer Excitebots.  Keep spinning, my friends.  8)
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Offline TopStarRacer

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Re: Trackmania
« Reply #1 on: June 03, 2013, 12:53:29 PM »
OK, I could have sworn I had posted about this somewhere before, but I can't seem to find it, even by searching, so maybe I'm wrong.

I could have sworn you did too...perhaps it's lost in one of the DRR threads on gameFAQs...

Offline No Good

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Re: Trackmania
« Reply #2 on: June 04, 2013, 05:56:25 PM »
Looks interesting. I checked a few youtube vids and it seems like the races are very short. Do they have to be so short?

Offline theJudeAbides

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Re: Trackmania
« Reply #3 on: June 04, 2013, 06:25:53 PM »
When you first start out, yeah, a lot of the courses are pretty short... you will finish in 20-30 seconds.  However, as you go along, the races start to get longer and harder.  If you start creating your own tracks, you can make them as large or small as you want.  Although there are some limits in terms of size, thoughtul layout allows you to make the tracks quite large.
I don't always play videogames, but when I do, I prefer Excitebots.  Keep spinning, my friends.  8)
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